11 entries were submitted between 2020-02-05 08:00:00 and 2020-02-25 04:00:00. 116 ratings were given to 13 entries (100.0%) between 2020-02-25 04:00:00 and 2020-02-26 02:00:00. The average number of ratings per game was 10.5 and the median was 9.
| Criteria | Rank | Score* | Raw Score |
| Fun (Did you have fun playing the game?) | #1 | 4.286 | 4.286 |
| Good Complexity (Does the game challenge you but still not too difficult?) | #2 | 4.143 | 4.143 |
| Original Assets (Did the team create their own original assets?) | #2 | 3.857 | 3.857 |
| Dynamics (Does the game unveil interesting world dynamics?) | #2 | 4.357 | 4.357 |
| Overall | #3 | 4.093 | 4.093 |
| Unique Mechanics (Are there interesting and unique mechanics created?) | #3 | 3.929 | 3.929 |
| Stable (Is the game free of bugs?) | #3 | 4.500 | 4.500 |
| Depth (Does the game have a reasonable depth and can you explored?) | #4 | 3.714 | 3.714 |
| Aesthetics (Does the game draw you in?) | #4 | 4.214 | 4.214 |
| Theme (How well does the game fit with the theme?) | #5 | 4.500 | 4.500 |
| Sound (Does the game make good use of sound?) | #8 | 3.429 | 3.429 |
| Criteria | Rank | Score* | Raw Score |
| Stable (Is the game free of bugs?) | #1 | 4.667 | 4.667 |
| Good Complexity (Does the game challenge you but still not too difficult?) | #1 | 4.222 | 4.222 |
| Theme (How well does the game fit with the theme?) | #3 | 4.556 | 4.556 |
| Fun (Did you have fun playing the game?) | #3 | 4.222 | 4.222 |
| Sound (Does the game make good use of sound?) | #3 | 3.667 | 3.667 |
| Unique Mechanics (Are there interesting and unique mechanics created?) | #4 | 3.778 | 3.778 |
| Original Assets (Did the team create their own original assets?) | #5 | 3.444 | 3.444 |
| Aesthetics (Does the game draw you in?) | #6 | 4.111 | 4.111 |
| Overall | #6 | 4.022 | 4.022 |
| Dynamics (Does the game unveil interesting world dynamics?) | #6 | 4.111 | 4.111 |
| Depth (Does the game have a reasonable depth and can you explored?) | #7 | 3.444 | 3.444 |
| Criteria | Rank | Score* | Raw Score |
| Depth (Does the game have a reasonable depth and can you explored?) | #2 | 3.889 | 3.889 |
| Theme (How well does the game fit with the theme?) | #2 | 4.667 | 4.667 |
| Original Assets (Did the team create their own original assets?) | #3 | 3.667 | 3.667 |
| Aesthetics (Does the game draw you in?) | #3 | 4.222 | 4.222 |
| Dynamics (Does the game unveil interesting world dynamics?) | #3 | 4.333 | 4.333 |
| Fun (Did you have fun playing the game?) | #3 | 4.222 | 4.222 |
| Good Complexity (Does the game challenge you but still not too difficult?) | #4 | 4.111 | 4.111 |
| Unique Mechanics (Are there interesting and unique mechanics created?) | #4 | 3.778 | 3.778 |
| Overall | #5 | 4.056 | 4.056 |
| Stable (Is the game free of bugs?) | #6 | 4.222 | 4.222 |
| Sound (Does the game make good use of sound?) | #7 | 3.444 | 3.444 |
| Criteria | Rank | Score* | Raw Score |
| Aesthetics (Does the game draw you in?) | #1 | 4.636 | 4.636 |
| Sound (Does the game make good use of sound?) | #1 | 4.364 | 4.364 |
| Unique Mechanics (Are there interesting and unique mechanics created?) | #1 | 4.273 | 4.273 |
| Depth (Does the game have a reasonable depth and can you explored?) | #1 | 4.091 | 4.091 |
| Overall | #1 | 4.191 | 4.191 |
| Dynamics (Does the game unveil interesting world dynamics?) | #1 | 4.364 | 4.364 |
| Fun (Did you have fun playing the game?) | #5 | 4.182 | 4.182 |
| Stable (Is the game free of bugs?) | #5 | 4.273 | 4.273 |
| Good Complexity (Does the game challenge you but still not too difficult?) | #5 | 4.091 | 4.091 |
| Theme (How well does the game fit with the theme?) | #6 | 4.273 | 4.273 |
| Original Assets (Did the team create their own original assets?) | #7 | 3.364 | 3.364 |
| Criteria | Rank | Score* | Raw Score |
| Dynamics (Does the game unveil interesting world dynamics?) | #4 | 4.125 | 4.375 |
| Sound (Does the game make good use of sound?) | #6 | 3.536 | 3.750 |
| Overall | #7 | 3.583 | 3.800 |
| Stable (Is the game free of bugs?) | #7 | 3.889 | 4.125 |
| Unique Mechanics (Are there interesting and unique mechanics created?) | #7 | 3.536 | 3.750 |
| Fun (Did you have fun playing the game?) | #7 | 4.007 | 4.250 |
| Theme (How well does the game fit with the theme?) | #8 | 3.064 | 3.250 |
| Depth (Does the game have a reasonable depth and can you explored?) | #8 | 3.418 | 3.625 |
| Good Complexity (Does the game challenge you but still not too difficult?) | #8 | 3.771 | 4.000 |
| Original Assets (Did the team create their own original assets?) | #9 | 3.064 | 3.250 |
| Aesthetics (Does the game draw you in?) | #9 | 3.418 | 3.625 |
| Criteria | Rank | Score* | Raw Score |
| Depth (Does the game have a reasonable depth and can you explored?) | #5 | 3.700 | 3.700 |
| Sound (Does the game make good use of sound?) | #5 | 3.600 | 3.600 |
| Theme (How well does the game fit with the theme?) | #7 | 3.800 | 3.800 |
| Good Complexity (Does the game challenge you but still not too difficult?) | #7 | 3.800 | 3.800 |
| Aesthetics (Does the game draw you in?) | #7 | 3.700 | 3.700 |
| Overall | #8 | 3.560 | 3.560 |
| Fun (Did you have fun playing the game?) | #8 | 3.900 | 3.900 |
| Unique Mechanics (Are there interesting and unique mechanics created?) | #8 | 3.400 | 3.400 |
| Stable (Is the game free of bugs?) | #8 | 3.300 | 3.300 |
| Dynamics (Does the game unveil interesting world dynamics?) | #8 | 3.900 | 3.900 |
| Original Assets (Did the team create their own original assets?) | #11 | 2.500 | 2.500 |
| Criteria | Rank | Score* | Raw Score |
| Original Assets (Did the team create their own original assets?) | #6 | 3.429 | 4.600 |
| Good Complexity (Does the game challenge you but still not too difficult?) | #9 | 3.280 | 4.400 |
| Stable (Is the game free of bugs?) | #9 | 2.981 | 4.000 |
| Fun (Did you have fun playing the game?) | #9 | 3.130 | 4.200 |
| Theme (How well does the game fit with the theme?) | #10 | 2.832 | 3.800 |
| Overall | #10 | 2.952 | 3.960 |
| Dynamics (Does the game unveil interesting world dynamics?) | #10 | 2.683 | 3.600 |
| Unique Mechanics (Are there interesting and unique mechanics created?) | #10 | 2.981 | 4.000 |
| Sound (Does the game make good use of sound?) | #10 | 2.832 | 3.800 |
| Depth (Does the game have a reasonable depth and can you explored?) | #11 | 2.534 | 3.400 |
| Aesthetics (Does the game draw you in?) | #11 | 2.832 | 3.800 |
| Criteria | Rank | Score* | Raw Score |
| Aesthetics (Does the game draw you in?) | #8 | 3.653 | 3.875 |
| Theme (How well does the game fit with the theme?) | #8 | 3.064 | 3.250 |
| Original Assets (Did the team create their own original assets?) | #8 | 3.182 | 3.375 |
| Sound (Does the game make good use of sound?) | #9 | 3.064 | 3.250 |
| Depth (Does the game have a reasonable depth and can you explored?) | #9 | 3.300 | 3.500 |
| Unique Mechanics (Are there interesting and unique mechanics created?) | #9 | 3.064 | 3.250 |
| Dynamics (Does the game unveil interesting world dynamics?) | #9 | 3.418 | 3.625 |
| Overall | #9 | 3.147 | 3.337 |
| Fun (Did you have fun playing the game?) | #10 | 2.946 | 3.125 |
| Good Complexity (Does the game challenge you but still not too difficult?) | #10 | 3.064 | 3.250 |
| Stable (Is the game free of bugs?) | #10 | 2.711 | 2.875 |
| Criteria | Rank | Score* | Raw Score |
| Aesthetics (Does the game draw you in?) | #10 | 3.130 | 4.200 |
| Sound (Does the game make good use of sound?) | #10 | 2.832 | 3.800 |
| Depth (Does the game have a reasonable depth and can you explored?) | #10 | 2.832 | 3.800 |
| Unique Mechanics (Are there interesting and unique mechanics created?) | #11 | 2.534 | 3.400 |
| Fun (Did you have fun playing the game?) | #11 | 2.385 | 3.200 |
| Stable (Is the game free of bugs?) | #11 | 2.683 | 3.600 |
| Overall | #11 | 2.564 | 3.440 |
| Good Complexity (Does the game challenge you but still not too difficult?) | #11 | 2.385 | 3.200 |
| Dynamics (Does the game unveil interesting world dynamics?) | #12 | 2.385 | 3.200 |
| Original Assets (Did the team create their own original assets?) | #12 | 2.236 | 3.000 |
| Theme (How well does the game fit with the theme?) | #12 | 2.236 | 3.000 |
| Criteria | Rank | Score* | Raw Score |
| Original Assets (Did the team create their own original assets?) | #9 | 3.064 | 3.250 |
| Theme (How well does the game fit with the theme?) | #11 | 2.239 | 2.375 |
| Dynamics (Does the game unveil interesting world dynamics?) | #11 | 2.475 | 2.625 |
| Stable (Is the game free of bugs?) | #12 | 2.003 | 2.125 |
| Sound (Does the game make good use of sound?) | #12 | 2.121 | 2.250 |
| Aesthetics (Does the game draw you in?) | #12 | 1.768 | 1.875 |
| Depth (Does the game have a reasonable depth and can you explored?) | #12 | 2.239 | 2.375 |
| Unique Mechanics (Are there interesting and unique mechanics created?) | #12 | 2.357 | 2.500 |
| Good Complexity (Does the game challenge you but still not too difficult?) | #12 | 2.121 | 2.250 |
| Fun (Did you have fun playing the game?) | #12 | 1.650 | 1.750 |
| Overall | #12 | 2.204 | 2.337 |
| Criteria | Rank | Score* | Raw Score |
| Aesthetics (Does the game draw you in?) | #13 | 1.333 | 4.000 |
| Theme (How well does the game fit with the theme?) | #13 | 1.667 | 5.000 |
| Stable (Is the game free of bugs?) | #13 | 1.667 | 5.000 |
| Sound (Does the game make good use of sound?) | #13 | 1.333 | 4.000 |
| Original Assets (Did the team create their own original assets?) | #13 | 1.667 | 5.000 |
| Depth (Does the game have a reasonable depth and can you explored?) | #13 | 1.333 | 4.000 |
| Unique Mechanics (Are there interesting and unique mechanics created?) | #13 | 1.667 | 5.000 |
| Good Complexity (Does the game challenge you but still not too difficult?) | #13 | 1.333 | 4.000 |
| Fun (Did you have fun playing the game?) | #13 | 1.333 | 4.000 |
| Dynamics (Does the game unveil interesting world dynamics?) | #13 | 1.667 | 5.000 |
| Overall | #13 | 1.500 | 4.500 |