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[Prototype]Room 101's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Audio | #59 | 0.981 | 2.500 |
Visuals | #67 | 0.981 | 2.500 |
Gameplay | #69 | 0.392 | 1.000 |
How well does the game fit the themes? | #69 | 0.392 | 1.000 |
How much do you enjoy the game overall? | #69 | 0.392 | 1.000 |
How well did the game make use of diversifiers? | #69 | 0.392 | 1.000 |
Overall | #69 | 0.588 | 1.500 |
Ranked from 2 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How much time was taken?
Nope. Took longer than 9 hours and still not finished. Please do not rate! Feedback welcome!
First build around 3 hour
During second and third build lot of things went a bit out of order, so we decided just to make the game, I think we spent another 12 hours in total on second and third build.
Use of theme?
Negative feedback loop
Use of diversifiers?
We uploaded our source code on github
Did you have fun?
Yes
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Comments
The controls are buggy, the objective isn't clear (I assume the objective is to leave the room but I can't find a way out), can't interact with the environment. On the bright side, I like the retro graphics.
I didn't understand what to do,but the art looks cool