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Bloody Bagger's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Gameplay | #1 | 4.875 | 4.875 |
Did you make it in 3 hours (put 5 by default) | #1 | 5.000 | 5.000 |
How much do you enjoy the game overall? | #1 | 4.500 | 4.500 |
Overall | #3 | 4.250 | 4.250 |
Visuals | #4 | 4.000 | 4.000 |
Audio | #5 | 3.250 | 3.250 |
How well does the game fit the themes? | #10 | 3.875 | 3.875 |
Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How long was your dev time?
3:00
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Comments
A full realized puzzle mechanic is a pretty impressive thing to bang out in 3 hours. I also really like the level of polish; unobtrusive audio, clean visuals and even a really nice fill effect upon completion of the level. Great work.
I spent quite a bit of time planning before I started coding to make sure I had the game logic sorted :)
The fill effect was the only thing I didn't plan and it longer than I expected.
Thanks!
Again, one of my favorite games this jam! Will follow you, cuz you make cool puzzle games! :)
Only thing that was confusing to me, that even if I got everything right some levels didn't trigger "complete" animation. I guess it's because you've run out of the levels in the blood type category.
Thanks, man! Followed you back :)
I'd appreciate it if you could send me a screenshot of levels where the animation didn't trigger; just wondering where the bug is
Sure thing! I took a few screen shots, and they are all the same level as it seems, it's this one:
Ah, good! Doesn't look like a bug; rather it must be the unclear rules
I've updated the rules and added a picture
Let me know if you can spot why your level isn't complete :)
ah, it makes sense now!