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A jam submission

Hold the bomb!View game page

Submitted by crazyrems (@crazyrems) — 10 hours, 38 minutes before the deadline
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Hold the bomb!'s itch.io page

Results

CriteriaRankScore*Raw Score
Did you make it in 3 hours (put 5 by default)#15.0005.000
How well does the game fit the theme?#53.6673.667
Gameplay#162.1112.111
How much do you enjoy the game overall?#162.0002.000
Overall#162.6482.648
Audio#181.4441.444
Visuals#181.6671.667

Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How long was your dev time?
2h56m

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Comments

Jam Host

100 seconds is a bit long for this game - maybe keep to 30 seconds!

Submitted

Reminds me of 'latchcomb' from the orville :-)

Submitted(+1)

I thought this was pretty clever. More sound effects to increase tension would help a lot. Good base idea for a real party game!

Developer(+1)

I lost a lot of time finding how the grid layout works and how to handle singletons. Also made it (almost) mobile compatible. I counted compile times in the duration.

Submitted

I didn't think holding the button benefited the game in any way, but the general concept here would be cool to see as a really quick mobile game with some more features/quirks I think.

Submitted

Didn’t get how actually I should play this

Submitted(+1)

nice interpretation of the theme. But i don't think my bomb did explode within 100 s.

Developer

Hi, you have to hold the button down to actually "hold the bomb". When you release the button, it pauses the game so anyone can play at its pace.

I should add this in the instructions. Thank you for playing my game.