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A jam submission

Word FactoryView game page

A vocabulary challenge game made in 3 hours for TriJam #57.
Submitted by ZapJackson (@zapjackson) โ€” 4 hours, 36 minutes before the deadline
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Word Factory's itch.io page

Results

CriteriaRankScore*Raw Score
How much do you enjoy the game overall?#14.1114.111
Gameplay#53.6673.667
Overall#73.3563.356
Visuals#133.0003.000
How well does the game fit the theme#143.6673.667
Audio#192.3332.333

Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Submitted (1 edit)

Start the game with a joke, I like that!

Well, I'm kind of proud that when I was asked to type a word starting with J and an X inside I came up with JUXTAPOSITION. :D But couldn't remember any word starting with K and having an M. Well, native speakers definitely have some advantage here. But I actually had a lot of fun with your game, well done!

Out of curiosity: what dictionary source do you use? It seems names are not recognised (or I did type them wrong all the time.)

[Edit]

Only two minor complaints I forgot to mention: pressing space after your shift does nothing for me, and the initial message you get from your instructor was gone too fast for me so I couldn't read it the first time I played.

Submitted

Fully  enjoyed .hope u make it so amazing

Supre funny and chilly to play

Great  Mechanism 

Hope .we see a complete game

please check my submission also

Submitted

Wait, another kinda-typing-factory game in this small jam?? There is only room for one!! >:)

Just kidding, I actually really liked this concept, especially how you spice things up adding requirements to the words. Another cool bit was conceptualizing the points into the player's wage, althought I have to apologize to my family, I'm pretty terrible with coming up with words, so they must be struggling with the little money I bring to the table lol

Overall, really nice concept!

Submitted

I enjoyed the pace of the game and the audio responses. This is a pretty fun typing game. I'm curious about how you went about checking if a word is real or not. The only thing I could recommend are visual improvements. I enjoyed.

Developer

It's a super brute force thing, because I never want to mess with using external services.  I just have a massive array of words based on a list I found years ago.  I've attached the array (dictionary.js) to the project as a downloadable file if you're interested.

Submitted

Better pacing than most other games, and the use of extra letters are a fun addition. some music and different sounds would be nice. Also, some cleaner lines would help with the overall presentation of the game.

Submitted

Loved the start of the game with the joke about the shift key. 

Found the game its self to be easy to play. I feel if there was  more of a visual relation to the players words it would be more interesting. For example using screen shake that was more intense with longer letter words.