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Day IX : Yuki-onna's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Audio | #16 | 2.923 | 2.923 |
| Visuals | #19 | 2.923 | 2.923 |
| How well does the game fit the themes? | #19 | 3.154 | 3.154 |
| How do you rate the game overall (you can consider fun, dev time, etc.)? | #23 | 2.615 | 2.615 |
| Gameplay | #32 | 2.231 | 2.231 |
Ranked from 13 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How long was your dev time?
~1.5 hours
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Comments
A hard game. I kept getting spotted.
Gameplay really drags this down, everything else is really good but I just value gameplay too much
I feel like my spirit guide needs a new map and they kept looping around in circles 😆a nice interpretation of the theme using RPG Maker!
I got a bit lost when my "shadow" left the screen, then I couldn't know if I could more or not.
Is the game made completely in 1.5 hours? The dialogue system and combat system?
Feel free to try out my submission :)
https://itch.io/jam/trijam-372/rate/4582561