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The Gold Miner's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
How well does the game fit the themes? | #4 | 4.200 | 4.200 |
Audio | #9 | 3.000 | 3.000 |
Gameplay | #16 | 2.200 | 2.200 |
Visuals | #16 | 2.600 | 2.600 |
How do you rate the game overall (you can consider fun, dev time, etc.)? | #17 | 2.200 | 2.200 |
Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How long was your dev time?
3
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Comments
Not sure I get the Highscore part. If the longest time is the highscore, you can wait as you want and get a highscore easily? At some point I tried to speedrun the game the other way around, and went down to 4seconds, that was slightly more interesting. You could have a constant decrease in health maybe instead, and focus on a highscore about maximum gold.
Yeah, I kept changing what the highscore was supposed to be since I felt the game was too easy and I just couldn't put my finger on what to do about it, and then I ran out of time. I like the idea of the constant decrease though! I think that would have made it more challenging.