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Smash Rush's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Audio | #4 | 4.000 | 4.000 |
Visuals | #6 | 4.111 | 4.111 |
Gameplay | #10 | 3.500 | 3.500 |
How do you rate the game overall (you can consider fun, dev time, etc.)? | #10 | 3.778 | 3.778 |
How well does the game fit the themes? | #18 | 3.889 | 3.889 |
Ranked from 18 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How long was your dev time?
5.30 hours
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Comments
Phew, it was too hard to me, even with 1 type of enemy😅
About quality of the game - no complaints everything good(especially the music)! nice to play😃👍
Maybe you can try this updated version (out of the valorations): https://gd.games/kolde/smash-rush
And thank you a lot for your words!! ^^
i cheesed it by attracting the cube while standing on it into the corner above the door
Yep, you "hacked" the game, hehe. With this method you will not get the best score, but survived all the time ^^ Congrats
Great visuals! It took a bit of time to get used to the combat, but I liked it :)
Thank you for playing it and for your words! ^^
I've got skill issues on this game.
Hahaha. Strategy for beginners: use the platform to cover the spawns and the box to cover one of the flanks, and then use the shield in very short uses to destroy droids. Not the best strategy altough... The best for me is smash the droids with the box as quick as I can, reflecting bullets and using the attract force to avoid spawn-deaths... But this is pro, hehe.
Very intense combat mechanics! Loved the animations from the character! Great game for this jam!
Thank you very much for your words, and for playing the game ^^! There are a lot of mechanics involved I didn´t realize until testing the game... It´s curious!
I´ve change a bit the original animations to create the "attract" and "repulse" effects like a magnet. But the author of the player is the great Foozle: https://foozlecc.itch.io/
Awesome game, I only managed to get to 70 seconds. There are some very interesting strategies though. Mid way I started trying to glitch out of the map but it just killed me anyway.
Thank you very much for playing my game and for the feedback ^^!
Yep, it´s very intense, it´s like a hell bullet game hehe. Indeed, I didn´t realize the strategies of the game until I began to test it in depth... And yes, if you get crushed with the box or trying to trespass the bounds of the level, you will be obliterated!! XDD
Great game concept! I found it a bit difficult to use so many controls, so I ended up just using shields and jumping. Box was so lonely and neglected :D Nice to have multiple approaches to play the game. If I wanted to use every features to survive, it would take time to get used to the controls. You have managed to make a lot content in such a short time, good stuff!
Yep, you are right, and it´s that the reason to limit the shield only to 9 seconds in all uses. Using wisely, 9 seconds are a lot ;). Of course, I played a loooooot of games, and if you want to survive long enough you need how to use the box in combo with shield and jump to smash enemies as quick as you can (it has more uses than you think hehe). Without using a "hack", I think that it´s impossible to survive the total 99 seconds...
Thank you for playing my game and for your valious feedback ^^
Good game! I like artstyle and gameplay)
Arigato! ;)