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Woodlands defender's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Audio | #5 | 3.111 | 3.111 |
Visuals | #5 | 3.556 | 3.556 |
Gameplay | #6 | 3.333 | 3.333 |
How do you rate the game overall (you can consider fun, dev time, etc.)? | #7 | 3.333 | 3.333 |
How well does the game fit the themes? | #14 | 3.333 | 3.333 |
Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How long was your dev time?
I did only coding myself, everything else is from unity asset store. So around 3 hours for a couple of scripts I had to write to put things together :)
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Comments
Really cool and an overall fun loop to play around. Super impressive for only 3hours!
loved the 2D and 3D mix....nice sounds ...nice gameplay
Fun game loop. I think hitting perfect shots and having more arrows is more important than shooting quicker, so I always went with faster arrow production speed. I like the shooting, you need to know how to lead your shots when the zombies are moving. The visuals/sfx are very cozy, and seeing the zombies come from the fog looks cool. I think it sticks close to the theme other than the "build" part; which could just be you "building up" your stats with the daily powerups.
Really well done ! The choice of assets serves the game well, the gameplay loop is clear and nice to play
That's a lot of work in just three hours! Shooting the zombies is very satisfactory, though a little hard when they are on the sides. I got a bug where I couldn't move the character, but reloading the page fixed it. Good work!
Wow cant believe you did all that in three hours, well done, I like the character animations, the 2d in 3d world.