Very simple gameplay loop but it was very fun discovering the behavior of the items and enemies and taking advantage of the mechanics to ride a block to the top and place sticky blocks in the air to jump to the portal. The win strategy in this case makes no use of the turret which is unfortunate. I was hoping there would be more incentive to shoot the creatures, but it actually is harder to win without them.
There was also a bug where if you're using the turret and shoot your player, you won't be in contact any more and can't exit the turret, which is unfortunate because being able to propel the player with the turret would have been a very exciting mechanic. But even with all the physics objects in the world, this was the only major bug that I came across.
Falling off the platform essentially makes you lose, but the game doesn't restart or show anything to the player. The camera that follows the player was also a little finicky but it was never a big hindrance as everything you needed to see generally stayed in view.
All in all, beating the game felt surprisingly rewarding with the cute end screen, and it was especially rewarding coming up with a plan to win and executing it.
Good Game! Thanks for making it.
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