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Don't Think, Just Drink's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Audio | #13 | 3.300 | 3.300 |
How well does the game fit the themes? | #15 | 3.600 | 3.600 |
How do you rate the game overall (you can consider fun, dev time, etc.)? | #20 | 3.200 | 3.200 |
Gameplay | #22 | 3.100 | 3.100 |
Visuals | #25 | 3.000 | 3.000 |
Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How long was your dev time?
Team of 4, the longest time - 2 hours 48 minutes 47 seconds
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Comments
I felt like a real alcoholic when I was about to reach the end and I couldn't find any more beers on the map.
Moral: I don't need babies in my life.
Feels like a degenerate throwback to Zombies Ate My Neighbors. I also liked how the movement and music changed as you progressed.
Actually really liked how the movement and music changed as you progressed, both cool ideas that were executed really well. The way I was accumulating more beers made me feel like I was playing Katamari Damacy after losing the house and kids. 5/5
Nice game. Had fun playing. keep up the good work :)
Liked the idle state of the player which was not idle at all haha
I loved how the music changed to become so different, really fitting.