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Pong Madness's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Gameplay | #14 | 3.341 | 3.571 |
How do you rate the game overall (you can consider fun, dev time, etc.)? | #19 | 3.207 | 3.429 |
Visuals | #31 | 2.940 | 3.143 |
Audio | #32 | 2.405 | 2.571 |
How well does the game fit the themes? | #40 | 2.539 | 2.714 |
Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How long was your dev time?
3 hours
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Comments
As a fan of anything warioware related, I'm 100% happy you made this.
I actually really liked it. When I went to the game page, I thought it was another boring pong, with an interesting feature, but no more.
But you surprised me. It's a really cool idea to turn a familiar pong into a challenge with various unexpected tasks.
And suddenly, when at the end we are given just the freedom to play pong, it feels like a reward.
However, I was a little annoyed when a computer player suddenly started playing too poorly or too well, which interfered with the completion of tasks. But maybe I didn't fully understand the ways in which I can influence his behavior.