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Marine Madness's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Audio | #16 | 3.333 | 3.333 |
How well does the game fit the themes? | #17 | 3.750 | 3.750 |
How do you rate the game overall (you can consider fun, dev time, etc.)? | #17 | 3.333 | 3.333 |
Visuals | #17 | 3.417 | 3.417 |
Gameplay | #19 | 3.250 | 3.250 |
Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How long was your dev time?
2 hours 33 min
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Comments
The color scheme was lovely harmonious. The game was challenging and many times I forgot which way the Manta ray was going and then I hit the fish :D
thanks! the palette was: https://lospec.com/palette-list/seafoam
Excellent take on the theme! Nice job
thanks!
You put together a fun idea in such a short amount of time! The pulling back and forth with the ocean current was a great idea. I also appreciated having a ranking system with the score so you can better gauge how well you did.
thanks!
Intriguing controls scheme. Music is fitting, but I did feel the sfx for shooting and hitting a fish are a bit overwhelming. I also believe that some variety would have been nice, either in fish movement patterns or in weapon choice (as in other classic shoot 'em ups). Overall, good for such a small amount of time for a solo dev!
thx!
The twist of the two portals really adds something fun ! Great job !
thanks :D
I really liked the visuals and graphics and I think that the background soundtrack perfectly matches with them, but I think that I can't say the same for the sound effects for game over and shooting.
Then I think that adding a new mechanic would have made it even better since now is a bit repetitive.
Anyway it is a cool simple game and I really liked it!
thanks :) the sfx is a jarring XD