It's like an aim trainer, awesome! Gets very crazy at the end
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Flower Grower's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
How well does the game fit the themes? | #3 | 4.250 | 4.250 |
Gameplay | #14 | 3.250 | 3.250 |
How do you rate the game overall (you can consider fun, dev time, etc.)? | #14 | 3.125 | 3.125 |
Visuals | #16 | 3.125 | 3.125 |
Audio | #16 | 3.125 | 3.125 |
Ranked from 16 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How long was your dev time?
3 hours
Comments
I actually like this very much. It is nice and simple, growing and clicking feels really snappy. Towards the end popping of flowers got a little crazy and they were even spawning outside of the creek. It ended up on 123. Other than that it is pretty cool game.
Really fun! Simple, but fun.
I appreciate the generous hitboxes.
Nice having audio. Got super intense towards the end. Made me laugh at myself trying to click all those flowers at the end.
Wow it gets intense!! I got into a nice rhythm at just under 1 minute, and was cruising for a bit. Then I got blown out of the water in the last 0:20 haha. Fun to play, excellent interpretation of the theme, and the game flowed well. I like the extra attention to detail in that you can't click a flower until it's completely bloomed. Well done!
LOL I'm glad I played this all the way through. That gets incredible hectic by the end. Props for having sound effects and music!
Game fits the theme well.
Audio BGM and effects are clean.
Simple mechanics but like how the Growth/Decay work into them.
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