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Road Rules?'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Visuals | #25 | 3.250 | 3.250 |
Gameplay | #36 | 2.875 | 2.875 |
How do you rate the game overall (you can consider fun, dev time, etc.)? | #37 | 2.875 | 2.875 |
How well does the game fit the themes? | #39 | 2.750 | 2.750 |
Audio | #40 | 1.125 | 1.125 |
Overall | #40 | 2.575 | 2.575 |
Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How long was your dev time?
5 hours
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Comments
I didn't really get how the game is supposed to fit the theme, beyond the cars steering in two directions.
Gameplay is fun, chaotic to try and get the cars where they need to be. A suggestion would be to have the spawn points not be right on top of some of the end points, as you could get to the correct location just to have a car spawn right in front of you at the last moment. Utilizing the sides of the roads could be a good way to incorporate that into the game.
Cool fun idea. I completed the levels by crashing a lot of cars. I forget to read the page so I did the inverse of the objective (I played to much burnout😅). I think that a feedback when you select the car will help the player to understand better. Continue like that 👍
Really interesting idea and a nice take on the theme, quite tricky but maybe the cars could spawn further back or there's some warning they're about to appear. By the looks of your todo list you're well on your way to making a really fun game!