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Clockwise's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Visuals | #3 | 4.500 | 4.500 |
Audio | #6 | 4.000 | 4.000 |
Overall | #7 | 3.925 | 3.925 |
How do you rate the game overall (you can consider fun, dev time, etc.)? | #8 | 3.750 | 3.750 |
How well does the game fit the themes? | #18 | 4.000 | 4.000 |
Gameplay | #20 | 3.375 | 3.375 |
Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How long was your dev time?
4h30 (2h30 game dev + 2h mockup design)
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Comments
Though I think this is a neat execution of the theme, I can't help but feel like gameplay wise the "gimmick" of only being able to turn the hands in one direction ands up being a bit more annoying than anything, with how slow the hands are. Admittedly though, I'm kinda biased, since I'm really not good at reading the clock lol. I do like that you can do the hours out of order, feels like it adds a bit of strategy almost, trying to figure out which order will be the fastest. I also like the visual and sound design of it, feels very clean and cohesive
Thank you for playing🤗I can understand your frustration about the gameplay. It was done in purpose in order to fit better with the theme and to make it harder.
Game fits the theme really well. As Danidan mentions, the hour hand moves towards the next hour the closer the minutes are to 60, which means 4:58 should have the hour hand almost at the 5. Increasing the hour success window to be the entire hour section would likely help with that feeling a little off.
Otherwise quite fun, trying to plan out how best to hit all three times in as short a time as possible was quite enjoyable.
Thank you for playing🤗I totally agree about the hour hand, I just completely forgot that🤯 I never had but with a good random, it will be possible to make a very low time ⌛
A really useful game to practice reading analog clocks! There is just one small issue: When you have a time such as 11:45 the hour hand isn't exactly on the 11 marker, but it's closer to the 12 marker. Also I would make the clock hands snap to the minute markers, as sometimes I got an X because they were slightly misaligned.
Thank you for playing 🤗I totally agree about the hour hand, I just completely forgot that🤯About the snap, I think that it will make it a bit easy. In order to avoid misaligned (but still can happen), I put a certain margin on the clock's hands (10°).
Nicely done!
Thank you for playing 🤗
Simple but very well executed, the gameplay, visuals and audio all match up perfectly and feels cohesive. Also very much meets the theme!
Thank you for playing 🤗 I really wanted something polish.