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A jam submission

Brick BallView game page

Yeet Bricks at the Ball to get to the Flag.
Submitted by Th3MiteeyLambo — 11 hours, 17 minutes before the deadline
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Brick Ball's itch.io page

Results

CriteriaRankScore*Raw Score
How much do you enjoy the game overall?#83.8753.875
Gameplay#103.8753.875
How well does the game fit the themes?#174.2504.250
Overall#433.1003.100
Visuals#662.5002.500
Audio#821.0001.000

Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How long was your dev time?
Roughly 2 Hours 55 Minutes

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Comments

Submitted(+1)

Great game! This was really fun to play around with and try to go for Hole in 1s!

Good job!

Submitted(+1)

Really nice first jam game! Interesting mechanics, it felt kind of minigolf with extra twist. The last level was quite tricky, but I finally got through it :D Maybe there is a story behind using those graphics but in my opinion top-down perspective with simpler art style would also work well with this kind of game :) Also adding sounds/music would be great like Dev Mung already mentioned. 

Developer(+1)

Thank you, I appreciate the feedback!
My skills lie in the programming department so making art myself would've taken me far too long to have been able to do in the 3 hour time limit, so I grabbed some stuff that others on itch had put up for free.

Doing top down is actually a very good idea lol

Submitted(+1)

I understand. By simpler graphics I meant that the game could have a solid color background and the assets could just be flat shapes of different colors. It's very quick to do and takes just as much time as using a free assets. By using abstract simple shapes gives to the player more room for imagination. Here's a nice site for different color palettes to quickly pick compatible colors for your games https://lospec.com/palette-list Hope this helps with graphics :)

Submitted(+3)

Very nice and creative idea with good execution. Some feedback:

  • The bricks and background don't mash well together in terms of artstyle.
  • Having sound always make a game better and not having it can really lowers your score at the end of the jam.
  • The reset level button at the top sometimes gets in the way of wanting to click the blocks it covers.
  • Good level design. However, I would change the first level to be something extremely easy to introduce the idea to the player.
Developer(+1)

Thank you! I mostly grabbed my art assets from others on itch, because I am but a lowly programmer with 0 art skills, so that's why the art style is so disparate.
I prioritized getting at least 5 levels down over adding sounds in the limited time I had.