2h52’ how did you track the time that exact?
It maybe my Android but after a few touch moves it starts jumping lower and lower. SFX sometimes plays multiple times at once.
Did I miss wall bouncing as core gameplay?
Criteria | Rank | Score* | Raw Score |
Audio | #65 | 2.008 | 2.200 |
How well does the game fit the themes? | #76 | 2.191 | 2.400 |
Overall | #80 | 1.862 | 2.040 |
Gameplay | #81 | 1.643 | 1.800 |
Visuals | #81 | 2.008 | 2.200 |
How much do you enjoy the game overall? | #84 | 1.461 | 1.600 |
Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How long was your dev time?
2 Hours 52 Minutes
I might be missing something, but I genuinely have no idea what determines jump-height.
I'd love to give this game a fair attempt/rating, if you could explain to me what I have to do :D
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