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A jam submission

Math AttackView game page

Collect and Doge Orbs while keeping your health up!
Submitted by JacobSchoen — 2 hours, 56 minutes before the deadline
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Math Attack's itch.io page

Results

CriteriaRankScore*Raw Score
How well does the game fit the themes?#34.2504.250
Gameplay#43.7503.750
How much do you enjoy the game overall?#113.1253.125
Overall#142.9502.950
Visuals#202.6252.625
Audio#291.0001.000

Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How long was your dev time?
6

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Comments

Submitted

Fun game, score 918. I liked your graphics style, and one thing I wish was different is the fact that the player can just leave the screen whenever. Overall, solid entry!

Submitted(+1)

I am not sure if it is that fast by design or because I am playing on 120Hz display, but it has a lot of potential :)

My score was around 800

(+1)

This game has great potential if you continue to refine it! It reminds me of the old arcade game Bubbles. 

Suggestions:

  • it would be great if I could control the player with mouse movement
  • there were several times where I lost the game as soon as it started. It would be nice if there was a brief countdown before game play started
Submitted(+1)

Positive:

  • I thought this was a really unique game!
  • I really liked how the player got larger as their health got higher, makes it more difficult the better you do, self-balancing, a great idea!
  • The graphics are simple but do a good job, make me feel like im playing a maths game in school hahah

Negative:

  • Not sure if the player hitbox gets bigger or not, sometimes the balls wouldnt hit me when i was large size unless they went close to the centre of player.
  • You can also move the player outside of the playable area and get lost/wait out the clock to farm points, so my highscore was in the 1000+ range lmao

Suggestions:

  • The red and green balls could maybe have a darker/lighter colour depending on their value? so you can easily tell which is worst and which is best at a glance
  • Mouse control option would be cool, feel like this is the sort of game that could benefit from that to avoid the balls with more prescision, although not having a limited speed would be difficult to balance i guess

Well done and Good luck!

Pls give my game a try too if you have time!

Developer

First TriJam submission please give me some constructive criticism! and what highscore you got.