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A jam submission

MeleeView game page

This is my entry for the Trijam #214: The 3 hour game jam
Submitted by offshiftgamedev — 2 days, 18 hours before the deadline
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Melee's itch.io page

Results

CriteriaRankScore*Raw Score
Audio#43.7003.700
How much do you enjoy the game overall?#83.4003.400
Overall#103.4203.420
Visuals#133.6003.600
How well does the game fit the themes?#133.5003.500
Gameplay#222.9002.900

Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How long was your dev time?
2 hours and 56 minutes

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Comments

Submitted

I loved the art and animations. Simple idle game with a cool premise!

Submitted

A fun game with nice visuals :)

Submitted

Really enjoyed the asthetic of this quasi idle game. I also seemed to become invincible once the dodge rate was greater that 100%. Despite that I still played it for a very long time. Good job!

Submitted

I stopped around here. 100% Dodge is probably too much. That and Crit chance could be improved by them not getting to 100% in a linear progression.

Developer(+1)

Thank you for your feedback, and I am glad that you are able to reach that stage.

Submitted

I love it. It definitely needs balancing like you mentioned, but I haven't seen many strategy submissions and this one was enjoyable to learn the mechanics and try to outsmart the progression. I ended up reaching >100 dodge, so I became invincible!

Developer(+1)

Thanks for the feedback, My plan is to have a capped on every defensive stat, but I only have a few minutes so I decided to let it go.