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Leap of the Monk's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
How well does the game fit the themes? | #7 | 3.700 | 3.700 |
Visuals | #9 | 3.200 | 3.200 |
Overall | #13 | 2.880 | 2.880 |
How much do you enjoy the game overall? | #18 | 2.600 | 2.600 |
Audio | #19 | 2.400 | 2.400 |
Gameplay | #21 | 2.500 | 2.500 |
Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How long was your dev time?
2 hours
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Comments
Nice game! I like how the poles are generated differently each run. It would be cool to have greater variety in distances between poles.
Well this was a very leapy monk, a pretty nice game to throw together in 2 hours though for sure. A nice setting especially, very calm and relaxing contrasting with it's difficulty lol. I managed 10, just barely, but dang can it be hard. But hey, it is insanely accurate.
Though a few things, it might be worth slowly increasing the distance between the poles the farther you go? As well the player seems to move quite a lot compared to the thickness of the poles when even just pressing a direction. Which isn't great when that can make you fall off easily, so might be worth having some sort of acceleration to stop that even slightly.
Overall though, a really interesting take on the theme and a nice follow through on the setting.
It's a nice game, and fits the theme especially well since the poles are so hard to get on top of (insane accuracy).
However, one thing I would change though is make the poles wider or closer to each other, so that the player can have a more plausible experience when jumping from one to another. Overall though, it's a decent little experience.