OMG is this game addictive, however i do think the "stamp here" is a little to difficult to spot when we are moving faster, it would have been cool if it were easier to see
otherwise very fun game and my hiscore is 4436 lol
Criteria | Rank | Score* | Raw Score |
Audio | #12 | 3.000 | 3.000 |
How well does the game fit the themes? | #15 | 3.455 | 3.455 |
Overall | #15 | 3.200 | 3.200 |
Visuals | #15 | 3.273 | 3.273 |
How much do you enjoy the game overall? | #19 | 3.000 | 3.000 |
Gameplay | #19 | 3.273 | 3.273 |
Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How long was your dev time?
Made within 3 hours and 38 minutes with breaks. (Compiling every 5 minutes on Unity Editor took a lot of time for my poor system about 1 to 5 minutes each time). It's safe to say it took under 3 hours. SFX and 2D art (by shyguyboo) took under 2 hours.
OMG is this game addictive, however i do think the "stamp here" is a little to difficult to spot when we are moving faster, it would have been cool if it were easier to see
otherwise very fun game and my hiscore is 4436 lol
Nice game. Nice work on animations and details. I thing its a problem that the “stamp here” are hard to see sometimes.
Cool game, the music is chill, the sfx is funny, the animation of the paper when you stamp is well done. I would suggest to add more audio or visual feedback if the person stamps well or missed a target, otherwise is a great entry!
with the music it honestly feels like I'm trapped in some capitalist office work nightmare. Loved the vibe and simplicity of the mechanic!
the chill music is great!
the speed increases slowly - a good thing - had much fun - thank you!
It seems there’s a bit a problem with the mouse control, as i only lost a life when the mouse was somehow outside of the canvas and it didn’t react to my click. aside of that -> great submission!
Now that’s creative!
Very nice job on both the visuals and the audio, you’ve made an excellent infinite stamper! Stomper..? St@mper. :)
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