Hello! Lets hear about a key design feature in your game, be it a gameplay function, story beat, sprite, or other interesting inclusion.
Game jams seem to inspire quite a lot of creativity in the developers who participate in them, and I would like to both play some interesting games and learn about some of the design process used in making its features.
Please feel free to mention things such as your game genre, favorite gameplay mechanic, or even something like interesting code, so that other developers might enjoy your game on a deeper level and learn from its design. I'd like to see some of the things you've came up with.
Thank you!
