Interesting idea but overwhelming for me. The push pull mechanism works well.
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PUSH&PULL's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
How well does the game fit the themes? | #11 | 3.786 | 3.786 |
Gameplay | #14 | 3.143 | 3.143 |
How much do you enjoy the game overall? | #27 | 2.714 | 2.714 |
Overall | #27 | 2.900 | 2.900 |
Visuals | #29 | 2.857 | 2.857 |
Audio | #37 | 2.000 | 2.000 |
Ranked from 14 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How long was your dev time?
9h34m
Comments
nice idea and pretty good concept! the controls overstrike me - its just too many keys, couldn’t get anything done because at the time i found the right key the thing already moved away. tried 3 times and ended up always with a score of -1 not able to hit a single thing. i am just too clumsy :)
Love the concept. Especially the timer, because in order to get all orders filled, you will have to start doing many things at once. Nice job!
Wow there's a lot to get your head around for this one, probably a bit complex for a 3 hour jam (don't worry I'm guilty too), still super well done and very polished, maybe a tutorial level with only 2 shapes and 2 colours would help introduce the mechanics, Great job!
Yes, I agree with you.
I think it is the meaning for this jam, I could know much more how I could really do in a short time. When we have a time limitation, we could easily find our benefit and weakness not matter in coding or design process.
By the way, this is my first game by godot and second game in my life, so I spent a lot of time in fixing all kinds of unexpect bugs. :(
Neat visuals with a good concept!
It was a bit hard to understand at first, but I got the hang of it after a while! It was a bit difficult, perhaps because of the controls, but in another sense, the usage of the keyboard is what makes the concept unique! Maybe something that could work better is the top row of the keyboard and the middle/bottom row?
Regardless, still enjoyed it, also, congrats on your first Godot game! (,,,from someone with very little Godot experience haha)
Interesting idea, but controls are too complicated for me. Using mouse to click buttons would be much easier to casual player haha. Overall good game :)
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