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YOU ARE LOST IN SPACE's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Audio | #3 | 3.708 | 3.708 |
Overall | #8 | 3.433 | 3.433 |
How well does the game fit the themes? | #10 | 3.792 | 3.792 |
How much do you enjoy the game overall? | #12 | 3.208 | 3.208 |
Gameplay | #13 | 3.208 | 3.208 |
Visuals | #20 | 3.250 | 3.250 |
Ranked from 24 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How long was your dev time?
Each member of the group took less than 3 hours or 3
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Comments
Great game! The atmosphere is awesome and I really liked the physics. The constant ticking of the clock paired with the soundtrack put me in an anxiety filled rush to the finish, and I loved it! :D
Great game! The atmosphere is awesome and I really liked the physics. The constant ticking of the clock paired with the soundtrack put me in an anxiety filled rush to the finish, and I loved it! :D
i ilke the physics and did enjoy the difficult jeje
- I did not like how the menu and intro spammed you with a lot of text and explained every mechanic in the game instead of letting the player figure it out by himself.
- The lever flickering issue which is already talked about in other comments. Fix for that: add a cooldown so that you can't flip the lever again within a few seconds
I love the music. Great game (;
Thanks for feedback:)
I really like the atmosphere and setting that was created! Great job on the audio, especially!
I did have some trouble with the levers flickering, though - seems like that's already known, haha. I'm wondering if it's necessary that the levers can go on and off, since they seemed to only turn off barriers. Admittedly, I did use the lever's changing hitbox to wedge the powerboxes out of corners every now and then!
Still, this is quite a lot of content for the time given and it was nice to play through! Especially enjoyed the tenseness of the menacing timer ticking down!
Thank you for your feedback!It made my bad much better:)
Nice game! I liked space atmosphere!) Good music and sounds! But how does the game fit the second theme?
Nice game, the puzzles are fun. My main issue was with the switches that just freaked out most of the time I got near one xD You definitely need to put yellow warning stripes on those corners though... xD
You right the levers had a personally problem with me while making this game.
Solid entry and puzzles to solve. Good amount of time given for each section too. Player moves good and objects move as expected. Possible improvements could be to the mechanics of the doors / triggers. Great job!
Thanks you for your feedback.I know but I did not had the time to do some improvements but it is now what it is.
In this game, the corners are the biggers killers hahahaha. Good game!
Thanks!The corners are then biggest enemies in the game😂
Really neat game, I like the sheer amount of content for that little dev time, I know designing puzzles isn't easy.
Thanks for playing!!!I know it isn’t but if you had before designing a plan than it’s much easier:)
Good work! I enjoy playing it when I figure out how to play haha.
Thank you for playing!!!
Played the whole thing. Really fun. The lever glitches out sometimes but great job.
Thank you for your feedback!!!
cool game can you rate mine?
Of course can:)
Love the smooth movement! I had a bit collision problems with the lever, but beside that -> excellent! one of the best games i played so far in this jam! liked it much
Thank you for you feedback!!!
In the last game jam you rated my game but I didn't rate yours back Ernst. Like the sound and gameplay, both are very well made, also impressed by the amount of levels. Two small things though: In the first level the yellow door-thingy doesn't have a hitbox so I just walked right by it. Also the background and red font makes the graphics look a little messy, great experience in the end though.
Thank you.It was really hard to do everything great in such a small time but I somehoe managed to do something.Thank you.
My favorite at the moment. A wonderful game with a good soundtrack and balance. And a clear leader in the amount of content. The main mechanic is the movement of boxes, works amazingly and requires the player to have serious character control skills. I would like the movement of the character to also have strength and weight, as well as the movement of boxes, and I would also like the mechanics of the buttons not to stick. I would also like more non-linear levels, since at the moment the only difficulty of riddles is to approximately memorize the map. However, for three hours it is a masterpiece.
Thank you it took me many gamejams and games and experience to create something like this in only 3 hours.
W-w-w-w-wooooow! I v-v-v-veeeeery like this game: gameplay, level design, graphic, audio - all of that is very cool!
Thank you for your positive feedback!