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Parker's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
How much do you enjoy the game overall? | #8 | 3.267 | 3.267 |
How well does the game fit the themes? | #8 | 4.000 | 4.000 |
Gameplay | #10 | 3.200 | 3.200 |
Visuals | #12 | 3.400 | 3.400 |
Overall | #15 | 3.040 | 3.040 |
Audio | #24 | 1.333 | 1.333 |
Ranked from 15 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How long was your dev time?
Not the much under three hours.
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Comments
Really nice idea! Simple and well executed! My only issue was the first time I played it I didn't get the car I needed for a long time and it felt like a lot of down time. I think maybe showing what the next car is going to be would help in planning how to layout cars during the "downtime" between car spawns. Never played a Pico 8 game before! :O
Thanks - the next car prompt is a great idea :)
You must have been soo unlucky on the first go; there’s actually a 50/50 chance that the car matches the one you need until you make it to five points (although I could well have programmed that wrong- 3 hours doesn’t leave much time for debugging :D).
Had a similar idea to this in mind and you made it even better, the art design is sleek and the gameplay is simple but replayable. i like it!
Cheers :D Glad you had fun with it!
Funny!
If I may, a hint for future games: arrow keys are quite uncommon these days - please allow WASD (or both, so everybody can use the own prefs)
Thanks.
I know what you mean about WASD (especially in combo with the mouse) - seems to be a limitation of the engine I’m using; maybe there’s a workaround though :D
I had so much fun with this game! I loved the feeling of increasing difficulty due to my lack of storage management haha, reminded me of Tetris! Music could be a nice touch, maybe in a future update!
Thanks :D
Yeah- music always falls on the wayside with these short jams :(
Really nice game! Feels good to organize stuff.
I think the game could use a bit more intuitiveness tho (like a highlight in a car the player's controlling, stuff like that), as I don't really see an Aesthetical or Narrative reason for not to.
The Level do feel a bit odd as there was aways a bit of an akward free space when I tried parking the cars (may be just me being bad at the game).
Thanks - glad you liked it.
And yeah, the only reason the car doesn’t highlight is I just didn’t have the time :D
The level design is a bit more intentional though; I wanted to make every move a compromise to keep the player on their toes.
Very good idea and it is well executed.
My score was 11.
I will love to see this game with a little bit of sound, but I know, in three hours, it's the last thing we do.
Thanks - glad you had fun with it :D
Hi! Love the idea. Overall nice game.
Thanks :D
Nice entry !
Loving the retro look and simple mechanics !
Cheers :D
Hi there! Loved it! Simplistic, cute, fun and challenging; Only thing I felt was missing was some 8bit retro music :) Great work, hope to see more games from you!
Thanks :D
Yeah- music is always the first thing to suffer when I hit the time limit :/
Very minimalist, but there's something on it's simplicity I really, really like! Also always happy to see more PICO-8 games. Nice one!
Thanks - glad you had fun with it :D