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Watch Your Step (Trijam 171)'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Audio | #10 | 3.536 | 3.750 |
Overall | #18 | 3.394 | 3.600 |
Visuals | #19 | 3.418 | 3.625 |
How well does the game fit the themes? | #20 | 3.771 | 4.000 |
How much do you enjoy the game overall? | #20 | 3.064 | 3.250 |
Gameplay | #20 | 3.182 | 3.375 |
Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
I thought the post-processing effects were super cool! The movement feels a little bit too sensitive for my taste, but I like how responsive it all feels.
This is so hard! But so fun! The visual effects are distracting, but I can see how hard you worked on this. This was your first jam, right? I hope you keep learning and growing, because you've got the heart of a great game dev!
Found it very challenging but fun. Didn't expect a shooter for this theme but it works really well. Well done
Thanks! I had trouble coming up with an idea before I thought of this. I didn't even think of the concept you used, which was great!
Cool idea. Quite challenging! The visuals look good but for me it was a bit overwhelming. I feel like it's hard enough to coordinate your shots and the panda even without all the blinkiness, even though it looks nice :)
Haha, yeah, I agree. The blinkiness feedback was really a default effect in the asset I was using, and I thought about turning it off or reducing it, but never got around to it. Those feedback effects were also responsible for about half the size of my project! Thanks for the comment.