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Seilbahn Connect's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
How well does the game fit the themes? | #13 | 3.800 | 3.800 |
Gameplay | #24 | 2.400 | 2.400 |
Visuals | #32 | 1.800 | 1.800 |
How much do you enjoy the game overall? | #32 | 2.200 | 2.200 |
Overall | #33 | 2.240 | 2.240 |
Audio | #37 | 1.000 | 1.000 |
Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How long was your dev time?
2:57 h
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Comments
The time limit is pretty tight, but I did manage to just baaarely win. I like the idea of making connections and riding the lines. Maybe it could be a bit more interesting graphically, but for 3 hours work it's solid, so nice work!
This was quite hard! I haven't played Jonas's game yet, although I watch his devlogs. Even so, it took me some time to figure out how this game works. (I only watched the gameplay video after I finished the game.)
Maybe when you connect poles 1 and 2, you should automatically be holding the string for pole 2. I didn't know you had to grab the string from the next pole to connect it to the previous one.
If you're planning on updating post-jam, you can also smoothen the camera follow.
But I loved the concept. It's a novel idea and your theme is strong.