I do like a puzzle! Once you find the knack then it becomes pretty easy though.
I appreciate being able to take notes by highlighting things, although I would like to be able to hide things as well as highlight them.
Criteria | Rank | Score* | Raw Score |
Did you make it in 3 hours (put 5 by default) | #1 | 5.000 | 5.000 |
How well does the game fit the themes? | #2 | 4.500 | 4.500 |
How much do you enjoy the game overall? | #5 | 3.125 | 3.125 |
Overall | #7 | 3.229 | 3.229 |
Gameplay | #12 | 2.500 | 2.500 |
Audio | #12 | 1.625 | 1.625 |
Visuals | #14 | 2.625 | 2.625 |
Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How long was your dev time?
3 hours
I do like a puzzle! Once you find the knack then it becomes pretty easy though.
I appreciate being able to take notes by highlighting things, although I would like to be able to hide things as well as highlight them.
I will admit, you did kind of stump me by throwing in the timestamps as a red herring. But a decent puzzle otherwise; kinda felt like a TED-ED riddle.
I wonder how it would look and feel if the visuals were updated, maybe with some pixel art or a flat 2D style?
Cool concept but i am not sure how i am supose to know where the directions are (South, west etc) so the game is basically impossible (Atleast for me)
I have found it! Interesting game. Although I'm not sure if it should be called a game... Well it is a game but not something what video games usually are. Interesting. Amazing work that you managed to make this procedural!
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