Play abomination
damnin' cannon's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Did you make it in 3 hours (put 5 by default) | #9 | 4.744 | 4.923 |
How well does the game fit the themes? | #13 | 4.225 | 4.385 |
Overall | #15 | 3.373 | 3.500 |
Audio | #17 | 2.891 | 3.000 |
Gameplay | #19 | 2.891 | 3.000 |
How much do you enjoy the game overall? | #21 | 2.743 | 2.846 |
Visuals | #25 | 2.743 | 2.846 |
Ranked from 13 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How long was your dev time?
2 hours and 26 minutes
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Comments
Nice Work! The music really matches the game, had fun playing.
Great work for the time spent! Congratulations!
Enjoyable gameplay but too easy, well done!
Simple, but in some way enjoyable :)
I agree with the other comments that some difficulty progression would have made the game more fun, but this was a nice little action platformer type boss fight. I was also surprised by how much I enjoyed the jump animation. I kept jumping around just for the sake of doing flips :)
Nice idea and, as already mentioned, with some difficulty progression it could be really fun. One thing though, if you hug the left invisible wall and stay still, you never get hit, I cheesed it big time :P
Fun arcade-like game! Some difficulty progression could've been nice (i.e. increased rate of fire or bullet size over time), but it's neat. Especially liked the little 90 degrees flip the cube did when jumping. Felt cool.