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Flandre Wants an Unusual Dream's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Gameplay | #10 | 3.838 | 3.838 |
Challenge | #12 | 3.622 | 3.622 |
Audio | #14 | 3.541 | 3.541 |
Visuals | #18 | 4.027 | 4.027 |
Overall | #21 | 3.595 | 3.595 |
Concept | #24 | 3.784 | 3.784 |
Use of Theme | #34 | 2.892 | 2.892 |
Story / Writing | #37 | 2.270 | 2.270 |
Ranked from 37 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Fun and addicting endless runner. I like how Flan's attack delay means you can't just slash whatever is in your way, you have to strategically plan your slashes to both maximize score and take down obstacles/chandeliers. Music and visuals are also very nice, I wish there was an "ending" where Flan defeats Remi in her dream once and for all and wakes up happy!
High Score: 1902
Highest Distance: 76
Really cute! Took me a bit to figure out what was slowing me down, but after that it turned into a fun endless runner that had me wanting to cause as much chaos as I could
Remilia sure is persistent, though! Guess this is fate...
The experience at distance 100+ is a new world.
while the controls are kinda stiff at first it ends up being a very cool runner game! fantastic overall and the pixelart is very nice
score: 498
distance: 38
Bastante divertido el juego me encanto, el pixel art es verdaderamente increíble (BRO me encanto los detalles del juego "es perfecto").
El concepto del juego no está mal, me gusta (creo que puedes agregarle en el futuro "tal vez", alguna cinemática en el inicio que describa como empieza todo, eso pienso XD).
No sé si hay un "final del juego" o algo parecido, ya que creo que no tengo un buen puntaje XD.
La música me encanta, me gustaría escuchar de otros personajes también, y porque no, más escenarios de la Mansión de Escarlet Devil (por supuesto necesitaría más actualizaciones en el futuro).
No tengo más que decir (eso creo XD) .................................. FELICIDADES Y EXITOS
Hasta la próxima :3
Fun and funny. I think the sunlight could be more visible.
Ah, needed to do a bit of praying to the RNG gods here. Especially amused by the whole chandelier Anti-Remilia strategy. Now, what could be happening to give Flandre a dream like this...
一些较隐藏的游戏机制 :Some hidden game mechanics:
1:2段跳后按住w可以滑翔。
Hold down w after extrajump to glide.
2:攻击吊灯可以将蕾咪与芙兰的距离重置。
Attacking the chandelier's root can reset the distance between Remi and Fran.
3:蕾米莉亚射出神枪有愤怒值设计,每摧毁一个物件+1愤怒,50愤怒时触发。神枪有半追踪效果,建议在瞄准特效最后时机跳跃。
Remilia's attack is designed with rage value, +1 rage for each object destroyed, and triggers at 50 rage. The Gungnir has a semi-tracking effect, it is recommended to jump at the last time of the aiming effect.
4:击飞魔理沙获得1000分数。
Hit Marisa to get 1000 points.
虽然没get到主题,但是非常上头好玩,像素画比例很小 但是看起来 有一种很精致的感觉。
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I don't feel the theme. But it's fun.
主题没挖太深,只是剧情勉强擦边了(
玩法和草都生了出来 哼哼啊啊啊啊!!!
方块老师我的超人
An amazing little game right there! Aside from a recurring bug where the run restarts directly after a Game Over (without going through the intro sequence), it's really good. More challenging than it looks!