Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
A jam submission

54 ReimusView game page

Submitted by WOAH_MAAAN (@WOAH_MAAAN) — 9 hours, 19 minutes before the deadline
Add to collection

Play game

54 Reimus's page


CriteriaRankScore*Raw Score
Challenge (Tough but Fair)#43.7923.792
Use of Theme (LGBT Pride / Identity)#232.6252.625

Ranked from 24 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Team members

Leave a comment

Log in with to leave a comment.


"The real Reimu was recreated and ready to eat."
What did you mean by this?

HostSubmitted (2 edits)

Let's Go, Lesbians: The Game!

This was a cute one. And the levels kept introducing new ideas in ways that were easy to understand so everything felt fresh. A couple of nitpicks of mine come from the controls. Marisa accelerates pretty slowly to max speed so a lot of the more precise jumps are harder to make and that's not really the point of the game. It also felt arbitrary that you moved backwards more slowly when jumping and can't turn around, especially when bouncing on the trampolines. None of that killed the experience overall, but the biggest place where the level design clashed with the mechanics was in the last level because you had no way (as far as I knew) of seeing the entire obstacle courses on your left and right without breaking them and starting the escort. One idea could be a way to move the camera around and preview the level like when you press R on the Super Mario World overworld.

Also I accidentally killed all the Reimus at the end but I got the good ending anyway.

Lemmings was not something I was expecting to see in this jam but I must admit you pulled it off wonderfully. Levels are cleverly built and I liked the puzzle mechanics (the jump pad being Suwako's hat made me giggle). The little rain of reimus at the end of each level was a nice touch.

Found at least one point where you can get Marisa stuck and have to restart the level (the leftside pit with a gap in it in the second level; she can't escape it because of the jumppad platform blocking her in)

Nice spread of mechanics, clever levels, amusing concept; thumbs up from me!

(1 edit)


Too many Reimus