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A jam submission

Half Minute PurgatoryView game page

30 seconds to escape
Submitted by Potato Finch — 13 hours, 53 minutes before the deadline
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Half Minute Purgatory's itch.io page

Results

CriteriaRankScore*Raw Score
Gameplay#43.6563.818
Theme#63.4823.636
Overall#73.1553.295
Usage of DOTS#83.6563.818
Aesthetics#121.8281.909

Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Usage of DOTS/ECS in this project
I used DOTS/ECS for basically everything in this project.

Spawning, destroying and moving entities in parallel jobs.

Hit detection is done via distance checks and not physics.

Input is being handled in a single system and input values are written into a singleton component.

Time management is handled through a singleton component that makes pausing the game very easy.

Source Code Repo
https://github.com/Jadugarr/TMGDOTSJam2024

Percentage of original art created for this project
50%

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Comments

(1 edit) (+1)

I love the concept and you have a full gameplay loop -- All I can say is that I want more!!

Submitted(+1)

I like the press-your-luck tension of the game design.

Submitted(+1)

It has a great gameplay loop, there are lots of meaningful gameplay decisions to juggle at once and a ton of enemies on screen, definitely a good showcase of the Unity DOTS system. Every round I'm tempted to be greedy and grab another kill before running back just before the timer runs out. Great job!

Submitted(+1)

Took me a few tries because I kept playing risky lol. Would’ve been cool to see how long I spent at the end, or with a few more unique upgrades.