Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
A jam submission

Tyler's castleView game page

A short survival/horror game created for Themed Horror Game Jam #7
Submitted by SabifiedSab (@SabifiedSab), Ave "Calamity" Kaye (@heycalamityyy) — 10 hours, 32 minutes before the deadline
Add to collection

Play game

Tyler's castle's itch.io page

Results

CriteriaRankScore*Raw Score
Horror#23.6253.625
Story#63.7503.750
Gameplay#63.3753.375
Overall#73.4583.458
Presentation#83.6253.625
Creativity#113.3753.375
Theme#123.0003.000

Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How did you choose to implement the Theme: Feral Beast in your game?
I added a monster to the game that hunts you down in specific rooms

Did you implement any of the optional Bonus Challenges, and if so, which ones?
No, I didn't

Leave a comment

Log in with itch.io to leave a comment.

Comments

Submitted(+1)

Actually pretty good. Wish there was a cutscene for the ending, like for the beginning

Developer (1 edit)

yeah I didn't have time to add cutscenes and polish them, so I just made a car go forwards and edited two vids for the endings

Developer

Yeah since I'm no programmer, it was really only Sab who was able to get all the narrative I wrote in there. For our timeframe, they did great! An ending cutscene would be cool as a later on addition!

(+1)

As I walked in the ballroom, i walked and walked. After a while I turned to the entrance and saw a shadow! My pulse went up and I ran for my life. Hopeless.

Very nice game, I like the intro with the letter and the car. And the castle was very spooky! Great work!

Developer

Thank you!

Submitted(+1)

There were a few awkward moments (I actually exited the ballroom immediately after I entered it and was teleported to the other entrance above the stairs), but I also felt genuinely afraid when the music stings came on. It was undercut a little when one of the monsters attacked me in the darkness but I couldn't see them so I just tapped E and assumed it was probably doing something, but the level design was still very atmospheric in that instance and in general I like the design of the castle as being something like a Minotaur maze. Nicely done!

Developer

Thank you!

Submitted(+1)

Ran into a few bugs but I did enjoy myself. 
Really loved the Ballroom level design.
Keep up the effort. ^_^

Developer

Thank you for playing my game.

What was the bugs if you mind to share?

Submitted (1 edit) (+1)

Sure ^_^
+ You got a few bugs with the scene changes in unity. such as spawning in the wrong door you came from, my character froze when re-entering the up stairs area. Also not sure why but the intro wont play again if you try to start a new game.
+ Small audio cue's will trigger in the maze and act like the player found a scroll or item when nothing is there. 
Not sure if you program but if you do just message me on discord and i'll make a detailed explanation on how to exactly fix them. Apart from those was all good! 

Developer

The scene change was something I didn't have time to fix, the audio cues in the maze was the monster hearing you. (Nothing happens if you've stunned the monster)

Submitted(+1)

The atmosphere and monsters are really terrorific. The mechanic to get rid of the monsters was interesting, still I would prefer to stay away from them (I got some scares haha).

Developer

Thank you for the great feedback