This is a very well-developed game jam submission -- the AV presentation and overall scale, scope, and focus of the game are all work together well and add up to more than the sum of their parts. Even though the logic puzzles that comprise the main gameplay are not my favorite, I felt involved enough in the presentation and environment/atmosphere to stick with it!
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Message Received's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Audio Presentation - How cohesive and impactful was the audio overall | #1 | 4.250 | 4.250 |
Visual Presentation - How cohesive and impactful were the visuals overall | #2 | 4.375 | 4.375 |
Thought-provoking - How much did the experience make you think (in a good way) | #3 | 3.125 | 3.125 |
Fun - How enjoyable did you find the experience overall? | #6 | 2.750 | 2.750 |
User Experience - How easy was it to figure out what to do and how to do it? | #11 | 2.375 | 2.375 |
Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How your game meets the theme "Set Up"
You're tasked with getting space stations set up after they've been damaged.
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