28 entries were submitted between 2023-07-07 04:00:00 and 2023-07-28 04:00:00. 184 ratings were given to 27 entries (93.1%) between 2023-07-28 04:00:00 and 2023-08-04 04:00:00. The average number of ratings per game was 6.3 and the median was 7.
| Criteria | Rank | Score* | Raw Score |
| How well did the game follow the theme/constraint | #19 | 2.777 | 3.000 |
| Unexpected or surprising elements in the game | #21 | 1.852 | 2.000 |
| How well did game visuals follow the bad art theme? | #21 | 2.932 | 3.167 |
| Overall | #23 | 2.160 | 2.333 |
| Cohesiveness of game elements | #24 | 2.315 | 2.500 |
| Overall uniqueness of the game concept | #25 | 1.697 | 1.833 |
| Quality and fit of sounds and sound effects to the game | #26 | 1.389 | 1.500 |
| Criteria | Rank | Score* | Raw Score |
| Unexpected or surprising elements in the game | #7 | 2.932 | 3.167 |
| Overall uniqueness of the game concept | #9 | 2.623 | 2.833 |
| Quality and fit of sounds and sound effects to the game | #16 | 2.315 | 2.500 |
| How well did the game follow the theme/constraint | #17 | 3.086 | 3.333 |
| Overall | #17 | 2.700 | 2.917 |
| Cohesiveness of game elements | #20 | 2.623 | 2.833 |
| How well did game visuals follow the bad art theme? | #22 | 2.623 | 2.833 |
| Criteria | Rank | Score* | Raw Score |
| Overall uniqueness of the game concept | #17 | 2.111 | 2.111 |
| Cohesiveness of game elements | #19 | 2.667 | 2.667 |
| Quality and fit of sounds and sound effects to the game | #22 | 1.667 | 1.667 |
| Unexpected or surprising elements in the game | #22 | 1.778 | 1.778 |
| How well did game visuals follow the bad art theme? | #23 | 2.556 | 2.556 |
| How well did the game follow the theme/constraint | #24 | 1.667 | 1.667 |
| Overall | #24 | 2.074 | 2.074 |
| Criteria | Rank | Score* | Raw Score |
| Unexpected or surprising elements in the game | #15 | 2.182 | 3.333 |
| How well did the game follow the theme/constraint | #21 | 1.964 | 3.000 |
| Quality and fit of sounds and sound effects to the game | #21 | 1.964 | 3.000 |
| How well did game visuals follow the bad art theme? | #24 | 1.964 | 3.000 |
| Cohesiveness of game elements | #25 | 2.182 | 3.333 |
| Overall | #26 | 1.964 | 3.000 |
| Overall uniqueness of the game concept | #27 | 1.528 | 2.333 |
| Criteria | Rank | Score* | Raw Score |
| Quality and fit of sounds and sound effects to the game | #1 | 3.625 | 3.625 |
| Cohesiveness of game elements | #2 | 4.000 | 4.000 |
| Unexpected or surprising elements in the game | #13 | 2.375 | 2.375 |
| Overall | #14 | 2.875 | 2.875 |
| How well did the game follow the theme/constraint | #15 | 3.125 | 3.125 |
| Overall uniqueness of the game concept | #16 | 2.250 | 2.250 |
| How well did game visuals follow the bad art theme? | #25 | 1.875 | 1.875 |
| Criteria | Rank | Score* | Raw Score |
| Quality and fit of sounds and sound effects to the game | #24 | 1.604 | 3.000 |
| How well did the game follow the theme/constraint | #25 | 1.604 | 3.000 |
| How well did game visuals follow the bad art theme? | #26 | 1.604 | 3.000 |
| Unexpected or surprising elements in the game | #26 | 1.604 | 3.000 |
| Overall uniqueness of the game concept | #26 | 1.604 | 3.000 |
| Cohesiveness of game elements | #27 | 1.604 | 3.000 |
| Overall | #27 | 1.604 | 3.000 |