First up, it looks great. I love the way it gradually deteriorates the longer you play with the walls turning mouldy and items of furniture getting messed up. There's something quite unsettling about the monster. He seems so docile and somewhat friendly, perhaps curious. Then I started to feel sorry for him; because his house is getting all messed up.
I'm assuming I can't get upstairs right? Not just me being a dumbass?
I think I might've waited a little bit before starting with the transformation. When I first saw the kitchen table crooked I wondered if it was always like that or if something was going on... but then because lots of stuff started happening rather quickly the mechanic soon became known.
The music is lovely too. Peaceful yet the minor notes thrown in leave you feeling somewhat unsettled. Great job with Maguntsche!
Comments
First up, it looks great. I love the way it gradually deteriorates the longer you play with the walls turning mouldy and items of furniture getting messed up. There's something quite unsettling about the monster. He seems so docile and somewhat friendly, perhaps curious. Then I started to feel sorry for him; because his house is getting all messed up.
I'm assuming I can't get upstairs right? Not just me being a dumbass?
I think I might've waited a little bit before starting with the transformation. When I first saw the kitchen table crooked I wondered if it was always like that or if something was going on... but then because lots of stuff started happening rather quickly the mechanic soon became known.
The music is lovely too. Peaceful yet the minor notes thrown in leave you feeling somewhat unsettled. Great job with Maguntsche!
Thanks Dan, originally I was going to allow players to go upstairs, but I did not have the time to complete it.