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Post your entries here! Sticky

A topic by Dice Goblin Games created Dec 01, 2023 Views: 1,651 Replies: 130
Viewing posts 61 to 80 of 89 · Next page · Previous page · First page · Last page
Submitted

Day 16: A trap finding spell for parties who have plenty of mages but no thieves (for shame! 😠)


Day 16 and I've got a pretty good handle on how to categorize all the spells into the 3 groups and what I want to do to consolidate things (like all the many spells that are just damage) But it's time to stop reading spells for a while and get to some other rule systems that need smashing.

Day 17: a relaxing breakdown of equipment. So much simpler than magic =)

HostSubmitted

Day 17: I wrote a whole module. https://dicegoblin.blog/adventure-calendar-17-morph-shift-alter/

Day 18: Worldbuilding with the Starlight Sages: https://dicegoblin.blog/adventure-calendar-18-starlight-sages/

Submitted

I'd really like to see some more stuff on the Starlight Sages. Maybe if I wish upon a star, my desire will come true? 🙏🏾 🌠

Day 18: halfway through restructuring combat to fit all the stuff I made up in features =)

DAY 19: Turns out I was only 1 third of the way through combat, not half. So many words but luckily I didn't have to change most of them =)

HostSubmitted

Day 19: Death is perhaps far too complex to be captured by just one god in a pantheon - so why not have many aspects of Death?

https://dicegoblin.blog/adventure-calendar-19-the-many-faces-of-death/

Love that "pass you by" is alternately a blessing or a curse depending on the aspect =

Submitted (1 edit) (+1)

Day 17: A flying dungeon to confuse, confound, and captivate the party (or just kill them 😈)


Submitted

I love the idea of a flying dungeon! Even getting there in the first place is already enough to get a session going - and the Tenebrous Gazer is a very interesting take on the old mad wizard archetype.

Submitted

Thanks dude! I plan on fleshing this dungeon out more in the future; give it a proper map, more rooms, and definitely more traps. 😈

Submitted

Day 18: Still catching up! This is a cool magic item that may have "interesting" implications for your entire campaign 😟


Submitted

Day 19: Master Thieves. 3 enigmatic thief NPCs to get hired by the party - or rob them. Sort of in the vein of my Prismatic Knights post.

Yeah, I missed a bunch of days due to life events. It's fine, it's about the journey not the destination. This is still the most consistent I've been with a writing challenge in a long time lol

Submitted

Erin the Rat is definitely my fav outta the three! 🐀

HostSubmitted

I love all of these!

HostSubmitted

Day 20: oh gosh, we almost made it!

I fleshed out a system to generate fencing/swordfighting academies!

https://dicegoblin.blog/adventure-calendar-20-schools-of-swordplay/

Submitted

You can never have enough random tables! 😎

Day 20: the end of combat. Next, I'll have to figure out how to change the monster stat blocks.

Submitted

Day 20: Coin of Destiny. Trying to make D&D 5e more interesting by introducing the most poorly-thought-out meta-currency you've ever seen. It works at my home table where we are screwing around. Try at home at your own risk.

Submitted

Day 19: An unyielding paladin of the deep! 😎


Submitted

Day 20: A high level druid/dragon hybrid for you to put in your OSE game! 🐲


Submitted

Day 21: An illusion Spell for OSE! Scare your eenemies with the definitely not fake visage of a white dragon! 😅


Day 21 and Day 22. getting difficult as we close in on the end. Here's just the modified list of conditions to match all my previous edits, and a stat block for the first monster in the book =)

Submitted

Great stuff, keep it up! 😎

Thanks!

Submitted

Day 22: Wang Tur'ban is at it again; a magical experiment to mix and blend all sorts of creatures! 🧑🏾‍🔬


HostSubmitted

Almost there everyone! Yesterday's late entry:

https://dicegoblin.blog/adventure-calendar-22-rules-for-climbing/

Submitted (2 edits)

Life caught up with me. Between getting a job and moving, I finally had time to take a breather and sit in front of my computer. I don't have high hopes of catching up on 12-ish late entries, but I might as well try!

Here's my day 11 entry: The Beasthead - Sacrifice your body to take over an entire pack of animals, for as long as your shattered psyche can hold on to reality!

And here's day 12: Fortresshead - a weird-urban district of Law and Bureaucracy ripe for bounty-hunting work.

Viewing posts 61 to 80 of 89 · Next page · Previous page · First page · Last page