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Post your entries here! Sticky

A topic by Dice Goblin Games created Dec 01, 2023 Views: 1,650 Replies: 130
Viewing posts 21 to 40 of 89 · Next page · Previous page · First page · Last page
Submitted(+1)

Day 6: A simple spell, with absolutely no relationship to the Kamehameha Wave 😅

HostSubmitted

Day 6: Keep several foes at bay with your rapier skills! https://dicegoblin.blog/adventure-calendar-6-flynning/

Submitted

perhaps this could be the start of a fighter sub class or a whole new Swashbuckler class😮

Day 6, taking apart the bard features and realizing how much work simplifying spells is gonna be =/

Submitted

Day 6: Cold Iron. My implementation of the European "cold iron" mythology as an Unobtainium-style fantasy metal.

Submitted

What if there was an entire fortress made from cold iron? Is that even possible? 😲

Submitted (1 edit)

Yeah if you had a structure entirely built out of cold iron there would be pretty much no magic allowed inside. That said, imagine trying to build an entire fortress out of even regular iron with medieval technology. This has all the same logistical problems but worse lol.

HostSubmitted

Day 7, highlighting another type of NPC that isn't often featured in villages and towns: The Gravekeeper!

Submitted (1 edit)

After reading this, I immediately thought of the Gravedigger from Ocarina of Time 😮

Submitted(+1)

Day 7, another spell, one for all the evil wizards out there....🧙🏽‍♂️


(+1)

Woo! Day 7! Still kicking the "how does spellcasting work" can down the road. That's a problem for future Jason.

Submitted(+2)

Day 7: Stealing from Dread. I had a busy day. Make your party play Jenga.

Day 8: cracking through 2 classes at once, still putting off magic.

HostSubmitted

Look at us go! Day 8: Challenging NPCs to a duel
https://dicegoblin.blog/adventure-calendar-8-challenging-for-a-duel/

Submitted(+1)

Day 8. A Legendary Dragon for D&D, based off another Yugioh Card. This one got a bit long, but I was having so much fun writing it!

HostSubmitted

Day 9: A simple honor system, and determining honor through a survey!
https://dicegoblin.blog/adventure-calendar-9-a-simple-honor-system/

Submitted

So do you use the Honor dice to complete skill checks/add to rolls? Or is it more like an alignment system? 🤔

Either way, I'd love to see a more fleshed out version of this 😎

HostSubmitted

I added an example quote of how I use it; it's when your believability relies on your honor.

Submitted

I LOVE double roll under/over systems, and love how you used that for Honor. This is giving me all sorts of ideas!

Submitted(+1)

Day 9: A musical trap to annoy/kill players, just as all good traps should! 🪇📯🎷🎸🎺


It's Day 9 and I'm deleting action economy shenanigans from monks. I know starting characters are gonna be pretty crazy in this game but I don't want them to be broken entirely =)

Submitted

Transitioning to a new blog hosting platform means I had to transfer all my posts, and could tidy up some stuff in the process. Here are all the new links so far:

Day 1 - Dungeon Growth

Day 2 - Multitool Generator (now analog and improved)

Day 3 - Dungeon Mushrooms and mushroom spark tables

Day 4 - Starscrapers, pale transhumanist cyberfreaks for sci-fantasy games (now with extra, optional tables for Starscraper slave retinues)

NEW Day 5 - Six performance-enchancing drugs, drug spark tables and simple drug rules

NEW Day 6 - "The Library is Burning!", a diegetic minigame for taking all the loot from a crumbling location and escaping with your life

NEW Day 7 - Simple and unobtrusive rules for Pain, Stress, Fear and Panic in gritty fantasy games (works well with @Dice Goblin's Wounds & Injuries for Cairn)

NEW Day 8 - Camping and Camp Actions for games inspired by Cairn or Into the Odd, with rules for equipment decay and nasty infections.

Submitted(+1)

I really like the Day 6 entry and I may use it in my Avatar Legends game. We might have to use a Google doc instead of actual paper tho 😅

Submitted

Thanks! Yeah, I've been scratching my head trying to think on ways to make this work over online play, since people generally type a lot faster than they write. But I think it could work with a few adjustments.

HostSubmitted

Day 10: I refined an old shitpost into a complete... thing https://dicegoblin.blog/adventure-calendar-10-rootin-tootin-shootin/

Submitted

Day 10: A symbiotic, metal horse that doubles as armor 😎


Day 10: half-casters with no magic in which I cut a lot of junk out of ranger and paladin. Tearing through all the classes is giving me a lot of inspiration for things I could improve in the future but I gotta keep barreling forward. no editing till I smash through the whole SRD!

Submitted

Keep going man! 🤠

Submitted

Day 9 has expanded D6 skills, and classless, pratice-based skill progressions. Let your fighters get better at picking pockets!

(+1)

this skill resolution  is kinda like an inverted version of Ironsworn. I love that something extra always happens.

Submitted(+1)

Day 10: Languages. A rework of the 5e language system that's relatively setting-neutral (i.e. it works for vague medieval fantasy). Missed a few days but I should be back.

The idea of languages having special effects that aren’t just "do you understand this guy" is fantastic. I imagine  players writing draconic on wooden doors to burn them down :)

Submitted

Words are power, indeed 🤔

Submitted

Wonderful post! Linguistic relativity is criminally underappreciated in fantasy.

Viewing posts 21 to 40 of 89 · Next page · Previous page · First page · Last page