Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags
A jam submission

Up950250: TogerView game page

Submitted by UP950250 — 7 hours, 48 minutes before the deadline
Add to collection

Play game

Up950250: Toger's itch.io page

Results

CriteriaRankScore*Raw Score
Innovation (most innovative idea)#223.4023.857
Overall#253.2763.714
Gameplay (most fun to play)#313.1503.571

Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Student Number
UP950250

Leave a comment

Log in with itch.io to leave a comment.

Comments

Submitted

Really fun game! I love the main character and it's super easy to understand. It's incredibly difficult though and has made me doubt my gaming abilities. I think previous comments have summed up what causes this difficulty, but overall I think that this is another game that if given more polish could thrive on mobile. Good job!

Submitted

I had a lot of fun with this! The sprites are appealing and visually consistent and the soundtrack fits well. I love the gameplay concept, although I felt that lasting for any long amount of time was more down to luck than skill - perhaps lowering the number of spikes and increasing it over time would help?

Overall a really solid submission, congrats!

Submitted

A great game, the sound track and animations of the sprite really add to the experience. It's a really good submission. I did find it quite steep in difficulty to start (the spikes seem to spawn really fast and close to each other). As well as the occassional hit that didn't seem like it should have. Well done.

Submitted

Really great game! I loved the soundtrack - it really gave the game an 'epic' feel. The visuals look amazing and the game play is pretty innovative and fun to play. Well done on your game it's amazing!! :D

A good submission, visually appealing and with a nice soundtrack as well. Effort has clearly been made to the polish and user experience with the game. Clearly meets the requirements as defined in the brief, so well done with that.

The main issue is difficulty, the hitboxes on the objects feel a bit too large and/or there are too many spikes spawning at once. It would be nice if it started off easy and then the higher your score the more difficult it became, meaning that it would exponentially get harder as you played leading to a clear skill progression. Currently it is difficult throughout so less experienced players will struggle to remain engaged, bear in mind who your target audience is. In addition, consider the way players can download or access your game, is it the best way you could have done it or are there alternatives that you could have done.

There is a solid concept here, and with some tweaks to gameplay and improvements to graphics & user experience, there is a game there that could be put on some form of marketplace. Great work.