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speedUp's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Art / Art Direction | #16 | 2.951 | 3.111 |
On Theme / Relevancy | #16 | 2.424 | 2.556 |
Sound / Music | #16 | 2.214 | 2.333 |
Accessibility | #17 | 2.003 | 2.111 |
Overall | #20 | 2.231 | 2.352 |
Ingenuity / Creativity | #20 | 2.214 | 2.333 |
Gameplay | #22 | 1.581 | 1.667 |
Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Judge feedback
Judge feedback is anonymous and shown in a random order.
- The art is good, but the background was a bit misleading, since there is no collision with the buildings, and a sprite for the collectibles would be good. The gameplay is also indeed very basic and I didn't found much connection with the theme except the fact of the car being small.
- Pretty game with cool background art. The mechanics are simple and it flows well, everything has a sound feedback which is good. The game finishes up aftr 5-6 squares are collected for no apparent reason. The control schemes are a bit weird and unintuitive, using enter os space to confirm a button or even the mouse itself you use in-game for the car controls would be more intuitive. The game is barely on theme, since it is in fact a small car the player controls, but that's about it. Solid entry, looking forward to your next work on your engine!
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