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A jam submission

Campfire DefenderView game page

Submitted by fire_feather — 46 minutes, 24 seconds before the deadline
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Campfire Defender's itch.io page

Results

CriteriaRankScore*Raw Score
Accessibility#102.5832.583
Gameplay#132.7502.750
Art / Art Direction#172.9172.917
Ingenuity / Creativity#192.3332.333
Sound / Music#191.9171.917
Overall#192.3472.347
On Theme / Relevancy#201.5831.583

Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Judge feedback

Judge feedback is anonymous and shown in a random order.

  • Simple and fun game. Got the idea and controls really fast. While an Idle tower/base defender isn't a novelty it is still quite unique in the context of a miniaturized game, for that I commend your creativity. In terms of balancing, there is no variation or increase in enemy spawning, making it easily fall into a rythm of killing enemies at the same exact rate, so dumping stats in Strenght and healing only once at the start made the game extra easy. I was one-hit killing enemies for 20 minutes straight. With a healthier and more varied enemy spawn rate you could challenge players who are overly dumping stats and make for a more interesting experience with a very very small fix. In the accessibility side of things, using green and red is usually not the best, since it is the most common type of color blindness. This is but a small detail and does not take away from the art and experience of the game (since it is very straightforward in nature) but is always something to keep in mind while designing and choosing color palletes. If you made the sprites just a BIT smaller it would also fit the theme a lot more, but as is, the theme was lost on me, personally. Overall great job and I look forward to seeing your next games!!
  • The game does not fits the theme, at least I could not grasp the connection. Regarding art, it is interesting but needs more cohesion with UI elements, and the gameplay can be quite interesting. The sounds are fitting, but a music would be great.

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Comments

Submitted (1 edit)

So, I love the style, but it lacks some gameplay, honestly some new enemies would helped alot. And I think it not fits the theme which is miniature.