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A jam submission

Fly Me to the MoonView game page

A relaxing fishing game set in a vibrant pixelated cosmos
Submitted by Geouug — 1 day, 1 hour before the deadline
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Fly Me to the Moon's itch.io page

Results

CriteriaRankScore*Raw Score
Creativity#34.1434.143
Visual and Audio#54.1434.143
Story#52.8572.857
RPG Elements#91.8571.857
Mechanics#112.5712.571

Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Submitted (1 edit)

This was beautiful, but I sadly can't play much of it. This game is polished like a granite floor at the Notre Dame, wonderful cheerful music, great artwork, shader work, and everything else one can think of, but I just can't play this game properly. I barely managed to get one fish unlocked, and yet the start rotation system just did not click for me. In addition, nothing in the game itself even lets you know what to do, so I had no idea that I had to look for star clusters in the first place, and I only found out about it at the game's page. Please, don't take this the wrong way, as I still love everything else about this game.

Developer

Thanks for playing! I appreciate all your words.

I completely agree that the constellation game needs some serious attention. That is our top priority for the next update, as well as a proper tutorial.

Submitted

This game seems very inline with Outerwilds in all the best ways! Excellent music and sound design. I like the graphics a lot. Very relaxing to play.  A true joy to just hang out in this atmosphere. You should be proud!

Submitted

Wow, this is very unique. I adore the music and the visual style. I really like how solving a constellation kind of illustrates the space around it. I also love that you can see a fish approaching by its ripples, and all the stories in the journal. Beautiful and unique. The constellations are very hard. If you would continue development on this, it might be nice to have a gizmo so you can have more control over how you rotate. I'd also love if you could cast in more specific locations or have an indication (maybe faint shape or size) to see what fish is in each ripple. Very cool game.

Submitted

This is a unique game concept and I like it. A little tutorial would have helped to get started with the game.  Nonetheless, great work on this one.

Submitted

As tummyrubbins said, I'm confused with the constellations part of the game. I was able to get one finished, but when I enable fishing and wait, I never get a tug on my fishing pole and left-clicking disables fishing mode.

Developer

If you wait to see a ripple, it means the fish is near that spot. If you click on the ripple, you should see a fly be cast, and a fishing line appear when it lands. The rod will flex when you get a bite, and clicking and dragging to the right will reel the fish towards the rod.

Clicking the water is a shortcut to equipping the rod, and clicking on the sky is a shortcut to unequipping the rod away. I think this needs to be added to the tutorial somewhere, I can see how it's confusing right now.

Submitted

Thanks for the further explanation! I'll have to make some time to give it another chance and play through it some more because your game was the most interesting one to me before I started playing each submission. :)

Submitted (1 edit)

This seems really cool and I love the style but I'm a bit confused about the constellations bit. Its unfortunately preventing me from getting any further.

Developer

Thanks for playing! 

When you click on a constellation, your mouse will lock to the rotation of the stars. There are some background stars that hint at the correct orientation. Some are easier than others in each galaxy.

Hope that helps!