pretty neat concept! figured it out pretty quickly. could definitely be expanded!
Play game
Downs ta the Wire yeah?'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme (Max 4 if Flavor isn't used) | #5 | 3.818 | 3.818 |
Creativity | #10 | 3.545 | 3.545 |
Overall | #12 | 3.255 | 3.255 |
Visuals | #14 | 3.182 | 3.182 |
Game Design | #14 | 3.000 | 3.000 |
Audio | #16 | 2.727 | 2.727 |
Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Who all was involved in the creation of your submission?
Me, Myself, and I (ShadowFungi), along with the Godot contributors.
How does your game fit into the Theme?
you press a button that says wire, and if you press the wrong one you blow up (you just lose not actually blow up) (in other words it's down to the wire).
Does your submission incorporate the flavor?
If it does, how is the flavor used?
One of the hints is incorrect, thus diverting expectations.
Does your game contain sound effects?
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