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A jam submission

Robo-RollerView game page

Simply roll and jump your robot to victory
Submitted by Chargrills21 — 1 day, 13 hours before the deadline
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Robo-Roller's itch.io page

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Comments

Submitted

This was fun! I enjoyed the navigational puzzles/challenges, but I did find myself wishing that there were keys to unlock shortcuts to reduce the amount of backtracking when dying.

I also found it a little difficult to time jumps when playing with just WASD or just the cursor keys - Space would have been nice as an optional jump button, and I wasn't able to get across the  second set of spikes until I started pressing the up arrow with my thumb to jump ^_^

The text for the timer on the HUD could be set using Godot's string formatting options to round it to a specific number of decimal places and reduce the visual jitter.

label.set_text("%.2f" % time)

Hope you had a positive experience using Godot, and thanks for doing a Linux build!