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Spooks-Be-Gone, LLC's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Creativity - how original is the idea? | #15 | 3.125 | 3.125 |
Presentation - how does it look/feel? | #18 | 3.063 | 3.063 |
Overall | #20 | 2.792 | 2.792 |
Entertainment - how enjoyable/replayable is it? | #26 | 2.188 | 2.188 |
Ranked from 16 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Fun game! I chuckled at the 3rd level. So many enemies. :') Nice touch!
I really wish this one had the sprite flipping bug fixed. The story telling via newspapers part is cool, but hard to hit skeletons.
Solid Fennel game!
If you want to keep the mouse bound to the window in love2d check out love.mouse.setGrabbed
Also, when you flip a sprite using x scale, make sure to offset it by its width.
Something like:
There are some bugs for sure - for example, if you press space at the menu screen, the game breaks.
Also the game window is quite small & unresizable :(
But jobs descriptions are really nice :D
I haven't actually tried to make a LÖVE engine game resizeable. Pretty sure it's possible, but not sure how easy it would be.
The space thing is left over from the prior game I borrowed code from, which might mean it's a bug in that too.
Glad you liked the job descriptions. Writing them was a lot of fun.
I like the undead-killer-for-hire theme! I had trouble actually hitting things, though, and my health when into the negative. Could be real fun with a bit more work!
Unfortunately I got stuck on the skeletons xD, but the scripts are nicely done!
Did you draw the animation?
No, unfortunately, I am not a pixel artist. The sprites are by Jessie Munguia, LuizMelo, and Dreamir here on Itch and free for everyone to use.
My favorite part is the scripts :) Nicely done!
I managed a few levels but I don't know if I beat the game properly. ;n;
I got a blue "interim" screen with a [string "..."]:48: attempt to index local 'current_options' (a nil value)
I have -2 HP! I guess I'm an undead now :D
It’s a little bit buggy for me… I didn’t manage to kill the first guy!
Yeah, there's definitely a lingering bug or two with the hit detection and that part could use some fine-tuning, too.
Thanks for the game! The hit detection seems a bit buggy, but I’ll forgive it due to the jam time limit :)
You're welcome! I don't have a lot of experience with coding that sort of mechanic, so I definitely could have focused more time on it. It's definitely one of the things I want to come back to and fix up after voting ends.
Enjoyed the "small business" trope and picking jobs.