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A jam submission

Corrupted GlassView game page

For Detective Melia, no case goes cold, and no case is beyond reach, especially not when so much could be at stake.
Submitted by Brandon T., AxlTheRed, degibson, jedi_narwhal, Yami, TotallyNotASpy, Will TCD, oyster_ken — 8 minutes, 49 seconds before the deadline
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Corrupted Glass's itch.io page

Results

CriteriaRankScore*Raw Score
World Building#83.0273.462
Fun/Engagement#102.7583.154
Judges' Choice#12n/an/a
Creativity#122.8253.231
Overall#132.6233.000
Theme Relevance#151.8832.154

Ranked from 13 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Theme Interpretation
The theme embodies an antihero detective avenging a close partner, doing anything to accomplish their goals, even throwing away their career and murdering a corrupt boss. Additionally, we have included a dark and gritty color scheme with occasional flashes of white, especially contrasting the Player and the Boss/Goons. We aimed for the secondary theme of "unsung" with a controversial main character with good motives and bad decisions. Simultaneously, we've created a "rivalry"-based story as our protagonist seeks vengeance against a corrupt boss.

Optional "Pick your poison" challenge
We've used the "one item with multiple uses" challenge through a magnifying glass with a knife attachment. This item can stab and stun enemies, and inspect clues to learn more about the suspicious dealings in the factory. Additionally, we have (maybe unintentionally) accomplished the "evolving enemy" challenge by having basic goons, and the "Boss" be fundamentally the same enemy, but the Boss has more HP.

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