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A jam submission

The Night Shift is LonelyView game page

Visual novel about working retail in a town with poor reception.
Submitted by Ferrohound (@ferrohound) — 19 hours, 24 minutes before the deadline
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The Night Shift is Lonely's itch.io page

Results

CriteriaRankScore*Raw Score
Score#404.5564.556

Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Log Line
It gets lonely working the night shift in a town with poor reception.

Content Warnings
Language
Violence

Team Members
Rex - Artist & Character designer ( https://twitter.com/rrrekkusu )
Neil Clarke - Systems programmer & story ( www.nclarke.dev )
Ferrohound - programmer & dialogue ( www.ferrohound.art )

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Comments

Submitted(+1)

This was an awesome game! I enjoyed the characters and writing!!

One point of feedback I have is that the shaky, rainbow effect made some of the text unreadable for me. It was a really cool visual effect, but I found it really difficult to read some of the dialogue. 

I'd love to see a continuation of this game! Good work :) 

Developer

So glad you liked it! And thanks for the feedback; we had ran into a few issues with that effect  making things a bit difficult to read so we'll either tone it down or have the dialogue be entirely unaffected.

Once we get that and a few other bugs sorted, we'll think about where to go from there!  Thanks again!

(+1)

This is SUCH a fun game, I love love love the visuals!  And the horror climax was like, legit scary!  Great job, five stars from me.

Developer(+1)

Thank you so much for playing, glad it put some fear in you for Spooktober!

Submitted(+1)

Man, the aesthetics in this are beautiful :3 I really love the art style! I think it might be the first VN I've ever played that was made with Godot as well! I know I've played a couple of adventure games made with it, but I'm fairly sure no VNs until now.

Anyways, I was already loving it from the beginning, especially when Nugget was introduced because that's just adorable x3 I don't really want to spoil anything, but I adored the first CG-type scene. Their expressions and then the reveal was great, haha.

And I don't really know how to describe it but the atmosphere was kinda filled with building despair/sense of foreboding but also somewhat calming? I don't know the best way to word it, but I liked how it made me feel. Relaxed and yet kinda nervous at the same time, haha. 

Oh, and I totally wasn't sat there getting excited about a manatee in the shop that turned out to be a walrus or anything x3

Developer(+1)

Thank you so much, I'm glad you liked it, especially the atmosphere! 

Honestly, when Rex pulled up rolled up with the concept art, character designs and aesthetic, I was blown away as well LOL.  

As for Godot, I always liked how lightweight it is compared to Unity and Unreal, and it's a lot more versatile for other sorts of games than Ren'PY so I wanted to give it a shot! Spent more time building VN systems than we had planned but no regrets.

Submitted(+2)

That was a delight to experience. I really enjoyed how the story dragged and build up that unsettling feeling. I also really liked the visual style you all went for! Good job -M

Thank you! 

(+2)

Very addictive reading! I love the small town realness and the spooky stuff was genuinely creepy!

(+1)

thank you! Glad you enjoyed the story!