Play game
Pumpkin Panic!'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Overall uniqueness of the game concept | #11 | 2.739 | 3.000 |
Cohesiveness of game elements | #12 | 3.286 | 3.600 |
How well did the game follow the constraint | #13 | 2.556 | 2.800 |
Quality and fit of sounds and sound effects to the game | #13 | 2.921 | 3.200 |
Unexpected or surprising elements in the game | #13 | 2.373 | 2.600 |
How well did game visuals follow the N64 Spooktober theme? | #14 | 2.556 | 2.800 |
Overall | #15 | 2.739 | 3.000 |
Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Leave a comment
Log in with itch.io to leave a comment.
Comments
This is stressful lol. I like the story / animations / how the water is rendered.
Thanks!!
Nice try! Efficient use of 2.5 days of work, with the dual pumpkin mages and the simple gameplay. I did have a very hard time getting the hang of dodging the EPM’s attacks though. I assume the GPM’s movements mirror or hint at the EPM’s attacks but I was unable to figure out the pattern.
Either way, the pumpkin mage’s staff animations and design are really mesmerizing.
Thanks! Honestly the 2 mages animations are not related, however there is an audio cue (coin flip sound) just before the evil mage swings his scythe! You can see him start to wind up his scythe attack over a few seconds and then he will swing. When he decides to wind up his attack is random within 12 seconds of his last swing though
I'm just impressed this was done in 2.5 days. There's a lot of content here for how long you had to work on this. Well done.
Thanks! Yeah i surprised myself with the amount I was able to get done with the time i had! Now i keep working on Leg Day lol