Play game
GeoGrapple's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Gameplay | #38 | 2.900 | 2.900 |
Theme | #39 | 3.100 | 3.100 |
Sound | #50 | 2.100 | 2.100 |
Overall | #56 | 2.425 | 2.425 |
Aesthetics | #73 | 1.600 | 1.600 |
Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Leave a comment
Log in with itch.io to leave a comment.
Comments
The basic concept is fun and I liked that the level wasn't too long.
Some better visuals would have been nice.
Thank you! I definitely agree on the second point and I was thinking that the level was too short but I guess it’s okay
I like how you can gain insane amounts of velocity if you master the game, the insane upwards movement of the grapple by pressing W is a mechanic that will make speedruns completely crazy and fun to watch. Very good entrie for the jam!
Thank you for the feedback this makes me really happy that I made the gameplay decent for this time frame because I was really worried about how it would turn out.
simple, nice and easy going. good game
I appreciate the feedback!
The mechanics is solid. It took a while for me to get use to the swinging and moving but after that it was easy to get the hang of.
Got a sweet time of 150s.
Thank you so much for playing! I spent the most time by far trying to figure out how to make a grappling hook system and I guess that worked out a little. Thank you for playing!
The grappling hook feels nice to use, really fun to throw yourself around and carry the momentum around, it just lacks in a bit in visuals, overall felt fun to beat also I got 69 seconds, nice.
Thanks. I really wish I had put more thought into planning what I would make the visual style be because it is currently pretty bad-looking. Nice.
I see the concept and the grappling hook mechanic is actually much better than some I have tried. I think if you polish it up with good visual feedback it would add a lot. Like a previous commentor mentioned even using simple shapes like squares and triangle look nice in an appealing colour palate.
Then you can add some squash and stretchy to make it feel that much more dynamic which barely takes any time.
That’s a great idea! Thank you for playing and especially posting feedback.
It was kinda fun to play. I guess it is Foddian but you don't lose that much progress / too easy to recover. Issue: The view is too small if you don't fullscreen the game, it's like it's in hard mode by default.
I got the WR btw :) The technique is to be holding (W) and (either A or D) at all times. The rest is point & click :)
Yeah you’re right I should have made the map longer but was really low on time because I missed the first day and procrastinated like crazy on the second. I also need to put in the description for people to full screen the game. I appreciate the feedback!
the game idea is good , for the art you could 've use nice color palette that will not take any time and make it much better , but the game play is quit fun
Thank you so much for playing! I was like 5 mins away from the deadline and I realized I couldn’t have art, so I just decided to upload it at that point.